Wednesday, September 22, 2010

Rescuing Dr. Emmerich

An update for Metal Gear Solid! Yay!

Ok, now seriously, here is the latest info on my playthrough of the game.

After getting into contact with Meryl via Codec (on frequency 140.15), i managed to confirm her safety (to the relief of the Colonel) and also managed to get a bonus out of it - she unlocked the cargo bay door for me, which required the use of a Level 5 security card. After exploring the upper floor of the Tank Hangar and collected some valuable items (such as the Cardboard Box A, the Mine Detector and a SOCOM suppressor). i managed to make my way through the cargo bay, avoiding the security lasers, (thanks to my cigarette smoke) and made my way outside.


As i started on my way traversing the Snowfield, i recieved a mysterious call from an unknown individual who used the alias of "Deepthroat" to conceal his true identity. He warned me that there were Claymore mines hidden around the Snowfield and that i should utilise my Mine Detector in order to avoid detonating them. After informing the Colonel of the unknown contact, he told me to proceed onward with the mission, and that we would have to deal with Deepthroat later. 


As i made my way across the snowfield, i was ambushed by Vulcan Raven in an M1 tank. After some choice words, we proceeded to battle. Although he had the advantage of a long range tank turret, i had the benefit of Chaff Grenades, which allowed me to get close enough to the tank without having to worry about the turret locking onto me.


Once close enough, i let him have it with a couple of well tossed Grenades, and before i knew it, the tank was down for the count. After picking up a Level 3 card from the body of a dead soldier tossed from the tank, i proceeded into the Nuclear Warhead Storage Building, and after getting a stern lecture about not using weapons around exposed nuclear materials, i took the elevator down to the 2nd floor basement. 


When i arrived, i was greeted with an area flooded with poison gas. Deepthroat called me again, warning me that the floor was also electrified and that it would fry me if i stepped on it. He told me that the best way to make my way through there was to use a remote controlled missile to blow up the switchboard located on the northwest wall of the floor. After consulting with Meryl, i discovered that i could pick up a Nikita (and subsequent remote controlled missiles) from the 1st floor basement directly above me.


After collecting the Nikita, i headed back down to the gas room, and after launching a remote controlled missile, i managed to successfully direct it into the switchboard, effectively disabling the electrified floor. Now free to walk on it, i explored the rooms, and picked up a Gas Mask, which greatly increased how long i could stay underwater or in gas filled rooms. 


From there, i headed east into a small room that circulated all the poisonous gas out before unlocking the door to the following room. While i was in here, i heard the sound of guards shouting, followed by several slashing and stabbing noises. Curious, i followed the sounds, and made my way into a corridor.


The corridor was littered with the corpses of at least half a dozen genome soldiers, all killed by some type of blade. Making my way carefully down the corridor, i turned the corner and witnessed the final guard getting killed by the Cyborg Ninja.  As he entered Dr. Emmerich's lab, i knew that the scientist was in danger so i quickly headed in to save him.


As it turned out, the Cyborg Ninja was looking for me. After confonting him, he and i proceeded into a fist fight across Dr. Emmerich's lab, which resulted in him losing it and fleeing, and me discovering who he really was - Gray Fox. The same Gray Fox that i supposedly killed in Zanzibar almost six years ago. 


After informing the Colonel of the situation, i had a chat with Dr. Emmerich who discovered that Metal Gear REX wasn't actually an anti-nuclear battle machine, but was in fact a walking nuclear death machine. Determined to stop it at all costs, he gave me his Codec number, and also told me to call him "Otacon", after Otaku Convention. 


While he was there, i also got in touch with Meryl via Codec, but during our conversation she was discovered and was cut off. Fearing for her, and the safety of the cardkeys needed to shut down Metal Gear REX, Otacon and i went our seperate ways, him with the added protection of stealth camoflage, while i made my way back down through the corridor of death, and back across the poisoned floor, until i reached the elevator and headed back up to the 1st floor basement. 


It was here that i spotted Meryl patrolling the floor (thanks in part to her funny way of walking), and after following her into the girls bathroom, we filled ourselves in on the current situation, and made plans to head north to the Underground Maintenance Base where Metal Gear REX was being stored. 


It was here, after exploring all the rooms on the floor, and heading into the hallway of the Commander's Room, that i finished playing and where i am currently upto.

I would also like to point out that i broke this escapade up into two seperate nights, with the first night taking place from the Codec call with Meryl through to the corridor where the genome soldiers were, and the second night taking place from the corridor, through to where i am now.

It might be a while before i play again, but once i do, i will be sure to post updates. Until then, sayonara!

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